Weak overcomes strong in sensory integration: Shading warps the disparity field
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Human perception is often based on the integration of multiple sensory cues, where more statistically reliable cues are considered to have stronger influence on the percept. For example, in three-dimensional (3D) shape perception, binocular disparity is considered the most reliable cue at close distances, while pictorial cues like shading are considered less reliable. In three within-subject experiments, we instead show that shading can override disparity, a result that cannot be explained by its measured reliability, cue vetoing, nor cue promotion. Observers judged the shape of a disparity surface that was combined with different shading patterns. In all tests, shading altered the perceived shape specified by a strong disparity signal in a way that could not be predicted by standard accounts of 3D perception. We find an example of unaccounted-for cue cooperation, where shading becomes strong when it interacts with disparity., , , # Weak overcomes strong in sensory integration: Shading warps the disparity field Paper:Â [https://doi.org/0.1098/rspb.2024.1758](https://doi.org/0.1098/rspb.2024.1758) Data/Analysis:Â [https://doi.org/10.5061/dryad.zgmsbcckn](https://doi.org/10.5061/dryad.zgmsbcckn) This contains the complete data collected in three within-subject experiments investigating the effect of shading on the perceived depth of local points on stereoscopically presented surfaces. Data from experiments 1 and 2 are collected through the dot placement task, where human observers adjust the disparity of a small dot until it appears to rest on a stereoscopically presented surface in front of them. Units are in millimeters. The third experiment employed a forced-choice variation of the dot placement task, where observers reported whether a temporarily flashed disparity-defined dot appeared to be behind the surface in depth. The comparison levels are in millimeters. Further details are available in the commented anal...



