This dataset presents feedback from a research study conducted with 62 high school students (30 from the 1st year and 32 from the 2nd year) at Escola Estadual Professora Maria Lúcia Padovani de Olivei
This is the Print-and-Play version of "Taphonomy: Dead and Fossilized" that was used for testing the game's efficacy in an undergraduate classroom. This site also contains the associated educational m
Just-In-Time Teaching (JiTT) active learning pedagogy is utilized by various disciplines, but its value in a professional pharmacy curriculum has not yet been demonstrated. The purpose of our research