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Replication Data for: \"Interpersonal Interaction in AR Mediated Informal Learning on Cultural Relics: The Effects of Goal, Asymmetry, Competition, and Proxemics\"

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DataONE2026-05-11 更新2026-05-19 收录
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Interpersonal interaction is a key mechanism for supporting informal learning on cultural relics. The paper investigates how four core interpersonal factors, i.e., mutual goals, asymmetric interaction, competitive interaction, and interpersonal distance, affect collaborative learning and collective experience. Through a multi-modal experimental study (N=70) using HoloLens 2 and combining self-report, gaze, and physiological data, the study aimed to derive insights for the design of AR mediated informal learning. Results indicated that mutual goals, asymmetric interaction and competitive interaction enhanced the collective experience, but the interpersonal distance has little impact on collective experience. Mutual goals reduced psychological stress and common gaze, suggesting that coordination decreased reliance on vision. Asymmetric interaction and competitive interaction had negative impacts on objective learning performance, likely due to the uneven distribution of information and consumption of cognitive resources respectively. Close interpersonal distance promoted concentration and emotional stability, but it lacked a positive effect on learning performance. Crucially, these findings reveal a structural tension between social coordination and cognitive consolidation in AR mediated informal learning: while mechanisms interpersonal interaction effectively increased engagement and collaborative satisfaction, they simultaneously introduce attentional noise that interfered with individual deep content processing. The study supplements the understanding of the role of interpersonal interaction, providing a theoretical and empirical basis for the design of AR systems in the informal learning contexts of cultural relics.

创建时间:
2026-05-14
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