Effects of game-based learning on undergraduate engineering students’ task performance: using flow state theory- Data
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This research tested eight hypotheses: H1:Perceived instructional support positively influences students' task performance in this context; H2: Perceived optimal challenge is positively associated with task performance in this context. H3:Perceived feedback is positively associated with task performance in this context. H4: Perceived relevance is positively associated with task performance in this context. H5: Flow state mediates the positive relationship between perceived instructional support and task performance. H6: Flow state mediates the positive relationship between perceived challenge and task performance.H7: Flow state mediates the positive relationship between perceived feedback and task
performance . H8: Flow state mediates the positive relationship between perceived relevance and task performance. The excel file named "Engineering GBL Data" contains students’ self-reported feedback on their experience, flow state, and task performance after participating in the gamified bridge engineering course. For more details about the conceptual model, please read the research paper.
创建时间:
2025-09-04



