遇见数据集

Information Favoritism and Scoring Bias in Contests

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NBER2023-03-01 更新2025-01-04 收录
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Two potentially asymmetric players compete for a prize of common value, which is initially unknown, by exerting efforts. A designer has two instruments for contest design. First, she decides whether and how to disclose an informative signal of the prize value to players. Second, she sets the scoring

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2023-03-01
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