five

Gamified e-learning systems

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NIAID Data Ecosystem2026-03-13 收录
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https://data.mendeley.com/datasets/jt4fvfhzgn
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资源简介:
Examining the effects of perceptions of gamified e-learning systems on Generation Z students’ continuous usage intention: A balance between learning, entertainment, and social benefits
创建时间:
2022-06-09
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