TheoryDigital technologies have become an integral part of everyday life that children are exposed to. Therefore, it is important for children to acquire an understanding of these technologies early o
The infusion of gamification into educational settings has emerged as a transformative pedagogical strategy that seeks to amplify student engagement, enhance learning motivation, and elevate academic
The thesis project focuses on " Personal Relevance and Interest Development in the Secondary School Math Class". The current dataset includes the data collected in Study 2, 3 and 4 in the thesis
Data from HIV Viral Load Form [CRF 115] Study Description ATN 116 utilized existing Connect to Protect (C2P) coalition infrastructure to address structural barriers hindering the ability of HIV-infect