This data was collected to investigate relationships between student engagement and equity of participation in class discussions for high school students. For equity of participation, this data used a
AIM: To compare participation attendance and involvement of children and youth (C&Y) with and without cerebral palsy (CP) in a low-income area of eastern Uganda. METHOD: Eighty-two C&Y with C
Digital games are well known for holding players’ attention and stopping them from being distracted by events around them. Being able to quantify how well games hold attention provides a behavioral fo
Data related to the Master Thesis on The Impact of Biased Search Results on User Engagement in Web Search. The dataset consists of search results, search result annotations, interaction logs of the fi
This research addresses housing customisation by using digital tools in co-design processes. This paper introduces the development of a Graphical User Interface (GUI) that assists the end-users’ inter