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Accessing various means for Classroom Engagement to justify the need of Gamification

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Mendeley Data2021-02-08 更新2026-04-09 收录
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https://data.mendeley.com/datasets/syxd4b7443
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资源简介:
This data set consists of records of survey conducted for identifying the need for gamification in comparison to our present education system. Gamification is a vast concept of changing the non-gaming environment into a gaming environment and now it's time to bring change to our present Indian education system.
创建时间:
2021-02-08
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