five

"GUI(Graphical User Interface) Elements in Video Games-Shooter Games"

收藏
DataCite Commons2025-05-20 更新2026-05-03 收录
下载链接:
https://ieee-dataport.org/documents/guigraphical-user-interface-elements-video-games-shooter-games
下载链接
链接失效反馈
官方服务:
资源简介:
"\u2014The design and testing of user interfaces (UIs) in video games is an iterative and time-intensive process, often requiring large development teams\u2014a challenge for smaller studios operating under tight deadlines. With many games recently missing their original release, time is already a luxury for many game studios. Therefore, a new, automated method of testing UI design in video games is needed, with deep learning being a promising potential solution. This research aims to introduce the use of deep learning image detection for testing the UI elements of games for recognisability. A dataset of annotated screenshots from shooter video games was created, covering twelve games. The dataset was analysed with exploratory data analysis (EDA). A pre-trained Faster R-CNN model was trained on the dataset and hyperparameter tuning was carried out, improving mAP over the initial model by 0.094. The model achieved a mean average precision (mAP) at IoUs between 0.50 and 0.95 of 0.815 which is reasonably accurate. A real-time system utilising this model was created which detects and identifies UI elements in real time and displays them in a larger format which can aid visually impaired users. The implications of this research are that object detection techniques utilising CNNs can be used to test video game UIs during the design process with a sufficiently robust annotated dataset. This research also shows that object detection can be used to design systems which could improve the accessibility of video games for visually impaired users."
提供机构:
IEEE DataPort
创建时间:
2025-05-20
5,000+
优质数据集
54 个
任务类型
进入经典数据集
二维码
社区交流群

面向社区/商业的数据集话题

二维码
科研交流群

面向高校/科研机构的开源数据集话题

数据驱动未来

携手共赢发展

商业合作