Guofeng Art Toy dataset (GAT)
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This experiment used Guofeng art toys as the experimental object. Six representative Guofeng cultural themes were selected as visual stimuli: martial arts, tea art, calligraphy brush, pipa, mahjong, and sword. The experimental paradigm was designed to collect physiological signals synchronously under baseline and stimulus-induced states. First, each participant's resting baseline physiological state was recorded for 60 s. The target Guofeng Art Toy image was then presented for 15 s, during which EEG signals were collected synchronously. After stimulus presentation, participants completed a 9-point questionnaire measuring cultural fit, aesthetic pleasure, emotional valence, and emotional arousal. Before the next trial, a mandatory 30-s visual buffer was used to reduce carry-over effects.



