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Human decision-making data in the cart-pole game

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IEEE2026-04-17 收录
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https://ieee-dataport.org/documents/human-decision-making-data-cart-pole-game
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The instantaneous state (situation) of the game was constituted by four values: the cart position, the cart speed, the pole angle to the vertical axis, and the pole angular velocity.For each action taken by the human player in the game, a tuple containing the four values representing the current game situation, along with the action and reward obtained (utility), is recorded as a situation-decision-utility (SDU) tuple.3 types of actions have been recorded: Move left (-1), move rght (1) and no action (0).The cart-pole position and velocity are expressed in terms of pixels whereas the pole angle and angular velocity are expressed in terms of radians.The cart-pole game: The source code for the cart-pole game used to collect the data is available at https://drive.google.com/drive/folders/1ug69x2vz3Gb4EYhjIv6gMiRZlZ9hQOzz?usp=sharing. 
提供机构:
Uttrani, Shashank; Dutt, Varun; Gupta, Aadhar; Dabas, Mahavir
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