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Platforms used by gamers South Korea 2023

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www.statista.com2024-03-04 更新2025-01-21 收录
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https://www.statista.com/statistics/832113/south-korea-share-of-gamers-by-platform/
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According to a survey conducted in South Korea in 2023, around 84.6 percent of gamers stated that they had played mobile games that year. In 2022, the South Korean gaming market was valued at about 22 trillion South Korean won.Mobile gaming haven Mobile gaming is popular among all age groups in South Korea. While the interest declines with age, the share of mobile gamers in their sixties stood at a remarkable 28 percent in 2023. The country is famous for having one of the fastest internet connections worldwide, a high smartphone ownership rate among all age groups, as well as a competitive gaming culture. Given the circumstances, it is hardly surprising that South Korea became one of the largest mobile gaming markets in the world. Competitive gaming When StarCraft was gaining popularity in South Korean PC-bangs, LAN-gaming centers that developed out of internet cafes, South Korea became one of the first countries to develop professional gaming leagues. In 2005, South Korea even build the world’s first e-sports stadium. While StarCraft is still popular today, another game has taken the lead; as of November 2023, League of Legends (LoL) taken up around 44 percent of the total play time in PC bangs. South Korea’s top League of Legends player has earned around 1.6 million U.S. dollars in prize money alone. Gamers are sponsored by the biggest corporations in the country, and get a salary during each season of their professional leagues. In a 2020 survey, around 38 percent of gamers stated that, given the chance, they would quit their job in order to become a professional gamer.

据2023年在韩国进行的一项调查显示,约有84.6%的玩家表示当年曾玩过移动游戏。2022年,韩国游戏市场规模约为22万亿韩元。移动游戏已成为韩国全民热衷的活动,尽管随着年龄增长兴趣有所下降,但截至2023年,六十岁以上的移动游戏玩家比例仍高达28%。该国以其全球最快的互联网连接、各年龄段人群中高比例的智能手机拥有率以及竞争激烈的电竞文化而闻名。鉴于这些条件,韩国成为世界上最大的移动游戏市场之一实属意料之中。在《星际争霸》在韩国PC游戏吧中逐渐流行之际,由网吧演变而来的局域网游戏中心使韩国成为首个发展职业电竞联赛的国家之一。2005年,韩国甚至建造了世界上首个电子竞技体育场。尽管《星际争霸》至今仍受欢迎,但另一款游戏已经崭露头角;截至2023年11月,在PC游戏吧中,《英雄联盟》(LoL)占据了大约44%的总游戏时间。韩国顶尖的《英雄联盟》选手仅奖金收入就达到了约160万美元。国家的顶级企业为这些玩家提供赞助,并在他们的职业联赛赛季期间支付薪水。在2020年的一项调查中,约有38%的玩家表示,如果有机会,他们会放弃自己的工作以成为一名职业电竞选手。
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