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Replication data for: On evaluating social learning outcomes of serious games to collaboratively address sustainability problems: a literature review

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4TU.ResearchData2020-01-01 更新2026-04-23 收录
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https://data.4tu.nl/datasets/4c3cbc72-43c0-49d0-8055-f8b9bcc73cec/1
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资源简介:
Serious games are increasingly explored as collaborative tools to enhance social learning on sustainable management of land and natural resources. A systematic literature review was conducted to examine the current state of the art of the different methods and procedures used to assess social learning outcomes of collaborative serious games. 42 publications were identified and included in the review following study selection and quality assessment steps. Extracted data from the publications were categorized in relation to five research questions. The categorizations were subsequently used to identify approaches used to assess cognitive, normative and relational learning outcomes of collaborative serious games. As a result, these approaches distinguishes between the nature of learning in the assessment of collaborative serious games. Combined, these approaches provide an overview of how to assess social learning outcomes of collaborative serious games, including the methods and procedures that can be used, and may serve as a reference for scholars designing and evaluating collaborative serious games.

严肃游戏(Serious Games)正日益被探索为协作工具,以强化土地与自然资源可持续管理领域的社会学习。本研究开展系统性文献综述,旨在梳理用于评估协作式严肃游戏(Collaborative Serious Games)社会学习成果的各类方法与流程的当前研究前沿。经文献筛选与质量评估流程后,最终纳入42篇相关文献进行本综述分析。研究人员从纳入文献中提取数据,并围绕五个研究问题进行分类。后续基于该分类体系,梳理出用于评估协作式严肃游戏认知、规范与关系维度学习成果的各类方法。上述方法可区分协作式严肃游戏评估中学习的本质属性。综合来看,这些方法完整呈现了协作式严肃游戏社会学习成果的评估路径,涵盖可采用的各类方法与流程,可为从事协作式严肃游戏设计与评估的学者提供参考依据。
创建时间:
2020-01-01
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