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pshinde612/SEW-TWIST

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Hugging Face2026-03-17 更新2026-03-29 收录
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--- language: - en tags: - robotics - teleoperation - humanoid-robot - motion-capture - imitation-learning - mujoco - bvh license: apache-2.0 --- # SEW-TWIST G1 Teleoperation Dataset This dataset contains **offline teleoperation trajectories for the Unitree G1 humanoid robot** generated using the **SEW-MIMIC controller** \[1\] and **LaFAN1 BVH motion capture data** \[2\]. The dataset was generated by replaying BVH motion capture sequences through a MuJoCo simulation of the G1 robot and logging the resulting robot state trajectories in a format compatible with **TWIST-style imitation learning pipelines** \[3\]. Each trajectory is stored as a `.pkl` file containing joint states, root pose, and body positions for each simulation frame. --- # Dataset Structure ``` dataset/ │ ├── *.pkl # Motion trajectories ├── metadata.csv # Optional metadata per sequence └── README.md ``` Each `.pkl` file contains a **single trajectory sequence** recorded from BVH playback. --- # Data Format Each `.pkl` file contains a Python dictionary with the following structure: ```python { "fps": float, "root_pos": np.ndarray, "root_rot": np.ndarray, "dof_pos": np.ndarray, "local_body_pos": np.ndarray, "link_body_list": list[str] } ``` --- # Fields ## fps float Frames per second of the recorded trajectory. --- ## root_pos shape: (T, 3) dtype: float32 World-space position of the robot root (pelvis mocap frame). [x, y, z] Units: **meters** --- ## root_rot shape: (T, 4) dtype: float32 Root orientation quaternion in **(x, y, z, w)** format. This is converted from MuJoCo's internal `(w, x, y, z)` ordering during logging. --- ## dof_pos shape: (T, 21) dtype: float32 Joint configuration vector for the robot. The DOF vector is concatenated as: [left_leg, right_leg, torso, left_arm, right_arm] ### DOF Breakdown | Body Part | DOF | |-----------|----| | Left Leg | 6 | | Right Leg | 6 | | Torso | 3 | | Left Arm | 4 | | Right Arm | 4 | Total: **23 DOF** --- ## local_body_pos shape: (T, N, 3) dtype: float32 Local body positions for each link relative to the root frame. Positions are computed as: local = R_root^T * (x_world - root_pos) Where - R_root is the root rotation matrix - x_world is the world position of the body --- ## link_body_list list[str] length = N Names of the robot bodies corresponding to the `local_body_pos` array. Example entries include pelvis, hip joints, knees, ankles, torso, shoulders, elbows, wrists, and hands. --- # Example Usage ```python import pickle with open("trajectory.pkl", "rb") as f: data = pickle.load(f) print(data.keys()) ``` Output: ``` dict_keys([ 'fps', 'root_pos', 'root_rot', 'dof_pos', 'local_body_pos', 'link_body_list' ]) ``` --- # Intended Use This dataset can be used for: - humanoid motion imitation learning - motion retargeting research - policy learning from motion capture - trajectory prediction - humanoid control benchmarking --- # Citation This dataset is released as part of the **SEW-MIMIC project** ```bibtex @misc{sew_mimic, title={A Closed-Form Geometric Retargeting Solver for Upper Body Humanoid Robot Teleoperation}, author={Kong, Chuizheng and Cho, Yunho and Jung, Wonsuhk and others}, year={2026}, note={Project website: https://sew-mimic.com/} } ``` --- # Acknowledgements - **LaFAN1 Motion Capture Dataset** - **MuJoCo Physics Engine** - **SEW Geometric Teleoperation Framework** # References \[1\] **A Closed-Form Geometric Retargeting Solver for Upper Body Humanoid Robot Teleoperation**, Project website: https://sew-mimic.com/ arXiv preprint arXiv:2602.01632, 2026 \[2\] **LaFAN1 Motion Capture Dataset** Ubisoft La Forge. https://github.com/ubisoft/ubisoft-laforge-animation-dataset \[3\] Y. Ze, Z. Chen, J. P. Araújo, Z. Cao, X. B. Peng, J. Wu, and C. K. Liu, **"TWIST: Teleoperated Whole-Body Imitation System,"** Project website: https://yanjieze.com/TWIST/ # Data Sources and Licensing This dataset is generated from the **LaFAN1 Motion Capture Dataset** provided by Ubisoft La Forge. The original dataset is licensed under: **Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)** See the original repository for details: https://github.com/ubisoft/ubisoft-laforge-animation-dataset Users of this dataset must comply with the license terms of the original dataset.
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