VRGaming_ScotomaAugmentation_ASip
收藏DataCite Commons2021-07-30 更新2024-07-28 收录
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https://figshare.com/articles/dataset/VRGaming_ScotomaAugmentation_ASip/14810301/1
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File name VRGaming_ScotomaSaliencyAugmentation_ASip_21.mat is a .mat file with the data used for analysis. The variable DataShare_13Subj is a table containing: · 3 variable names representing the three conditions tested for all subjects o NS (normally sighted) o CS (central scotoma simulation) o AS (augmented scotoma simulation) · each variable has a 13x3 cell (each row represents the subject’s number and each column is the block number) each cell with a 1x1 struct o each struct has the following fields: § CorrectIdentificationLogic: logic output across time of the time-points where there was correct identification of colour change identified by the button press of the subject. § WrongIdentificationLogic: logic output across time where there was no correct identification of colour change and no button press was performed by the subject. § timeInSec: time stamps of the data in seconds § TargetPos: 2D vector of the target position in world coordinates § GazeW: 3D vector of the gaze coordinates for the dominant eye § GazeWOri: 3D vector of the eye position in respect to the centre of the headset for the dominant eye in world coordinates Subjects tested in: - Group 1 (normally sighted-central scotoma-augmented scotoma): 1, 3, 6, 7, 8, 10 - Group 2 (normally sighted- augmented scotoma-central scotoma): 2, 4, 9, 11, 12, 13 Subjects selected for the final analysis: G1: subj. 1,3,7,8 G2: subj. 2,4,9,11
提供机构:
figshare
创建时间:
2021-07-30



