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Last Martelé: a virtual reality approach to analogic violin performance

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Mendeley Data2024-01-31 更新2024-06-28 收录
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This document expounds on the design and production process of Last Martelé, an on-going Oculus Virtual Reality project which aims at providing players a novel experience of performing analogic violin bowing to play songs in an enclosed, safe virtual space. Four sections regarding the ideation, pre-production and production phrases of the project will be presented to the readers. Section One will state three previous arts from the fields of commercial advertising, Virtual Reality use-case and culture-specific video game content as inspirations for Last Martelé. Section Two will clarify the personal motivation of research on the project and the study limitations. Section Three focuses on the technical details that are essential to make the project happen. Readers who are not interested in technicalities can skip the words. Nevertheless, quintessential information about the methodology for dealing with the design feasibility for Last Martelé will be rephrased in a legible way. Section Four, on the other hand, describes the reasons for the relatively scarcity of play-testing already being performed and leads to the next developing step.
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2024-01-31
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