遇见数据集

Interactions of Framing and Timing in Nudging Online Game Security

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Mendeley Data2024-03-27 更新2024-06-26 收录
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(1) The experimental conditions were framing and timing. (2) The outcome of participants' security decision-making was measured in terms of a binary choice on whether to set a game password, password guesses, and the time spent on the security warnings.

(1) 实验条件为框架效应(framing)与时间设置(timing)。(2) 参与者的安全决策结果通过三项指标进行量化评估:一是是否设置游戏密码的二分类选择任务,二是密码猜测次数,三是浏览安全警告所花费的时长。

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2024-01-23
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