遇见数据集

Game Species (Midwest Conservation Blueprint 2026 Indicator)

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ArcGIS Hub2026-05-28 更新2026-07-05 收录
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Definition Game Species identifies the prevalence of and access to socially important game species. It prioritizes areas based on species richness of commonly hunted species. Pixels can take the following values: 1 – Game species richness = 1-2 species 2 – Game species richness = 3 species 3 – Game species richness = 4 species 4 – Game species richness = 5 species 5 – Game species richness = 6 species 6 – Game species richness = 7-10 species Selection This indicator was chosen as a targetable, important feature of the MLI goals that will be used to track conditions over time and prioritize areas for conservation. Indicators were defined through elicitation and prioritization exercises with federal and state participants. Criteria for the indicators includes 1) actionable, 2) measurable, 3) relevant to multiple groups across the region, and/or 4) representative of other social and/or environmental values. Input Data & Mapping Steps This indicator originates from the USGS Gap Analysis Project (GAP) and the National Survey of Fishing, Hunting, and Wildlife-Associated Recreation (FHWAR). To create this layer, MLI partners, members, and staff completed the following mapping steps: selected GAP models for terrestrial game species listed in the FHWAR, projected all input data to NAD83 (2011) UTM Zone 15N, mosaicked all species GAP models into a single species richness raster, and reclassified the raster into the following classes: 1 – Game species richness = 1-2 species, 2 – Game species richness = 3 species, 3 – Game species richness = 4 species, 4 – Game species richness = 5 species, 5 – Game species richness = 6 species, and 6 – Game species richness = 7-10 species. Finally, we removed highly altered areas using our Highly Altered Areas mask. For full mapping details, please refer to the Midwest Conservation Blueprint Development Process. For a complete download of all Blueprint input and output data, visit the Midwest Conservation Blueprint 2026 Data Download.

狩猎物种(Game Species)识别数据集用于明确具有社会重要性的狩猎物种的分布流行程度与可获取性,并基于常见狩猎物种的物种丰富度对区域进行优先级划分。该数据集的像素可取值如下:1 – 狩猎物种丰富度为1~2种;2 – 狩猎物种丰富度为3种;3 – 狩猎物种丰富度为4种;4 – 狩猎物种丰富度为5种;5 – 狩猎物种丰富度为6种;6 – 狩猎物种丰富度为7~10种。 指标选取 本指标被选为MLI目标中具备可落地性的重要特征,将用于长期跟踪生态状况并为保护区域的优先级划分提供依据。该指标通过与联邦及州级参与方开展的专家征询与优先级排序工作完成定义,其遴选标准包括:1)具备可操作性;2)具备可量化性;3)与区域内多类群体相关;及/或4)可代表其他社会与/或环境价值。 输入数据与制图流程 本指标源自美国地质调查局(USGS)间隙分析项目(Gap Analysis Project, GAP)以及全国钓鱼、狩猎及野生动物相关休闲活动调查(National Survey of Fishing, Hunting, and Wildlife-Associated Recreation, FHWAR)。为生成该数据图层,MLI的合作方、成员及工作人员完成了以下制图步骤:选取FHWAR名录中的陆生狩猎物种GAP模型,将所有输入数据投影至NAD83 (2011) UTM 15N坐标系,将所有物种的GAP模型镶嵌为单一的物种丰富度栅格,并将该栅格重分类为以下类别:1 – 狩猎物种丰富度为1~2种,2 – 狩猎物种丰富度为3种,3 – 狩猎物种丰富度为4种,4 – 狩猎物种丰富度为5种,5 – 狩猎物种丰富度为6种,6 – 狩猎物种丰富度为7~10种。最终,通过高度干扰区域掩膜(Highly Altered Areas mask)移除了受人类活动高度干扰的区域。如需获取完整的制图细节,请参阅《中西部保护蓝图开发流程》(Midwest Conservation Blueprint Development Process);如需下载所有保护蓝图的输入与输出数据,请访问《2026年中西部保护蓝图数据下载页面》(Midwest Conservation Blueprint 2026 Data Download)。

创建时间:
2026-02-17
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