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Electronic Arts (EA) net income 2005-2024

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www.statista.com2025-01-22 收录
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Video gaming giant, Electronic Arts generated net revenue of over 1.27 billion U.S. dollars in its 2024 fiscal year. This marks a significant increase on the revenue compared to the previous year. EA revenueFounded in 1982, EA was one of the first companies to explore the idea of home computer games and, in the ensuing decades, has been responsible for legendary game franchises such as FIFA, Madden NFL, and The Sims. The company generated net revenue of 7.56 billion U.S. dollars in 2024, over 3 billion U.S. dollars of which was generated in North America. Given that EA is known for its wide range of console games, it is no surprise that the company generates most of its revenue from console gaming – approximately 4.6 billion U.S. dollars of revenue was generated in this segment in 2024, whilst all of the other segments generated about three billion U.S. dollars combined. However, in the age of mobile gaming where people want to play games wherever and whenever, EA has seen its mobile revenue almost double since 2014. EA’s futureDespite its reputation as a gaming giant, EA cannot afford to rest on its laurels with so many other players entering the gaming world. The company spent over 1 billion U.S. dollars on marketing and sales expenditures in 2024, marking a small increase on the previous year’s figure. Future releases include the rebranding of the FIFA series to EA Sports FC, the 2024 release of F1, and first-person shooter Immortals of Aveum.

电子艺界,这家视频游戏领域的巨头,在2024财年实现了超过12.7亿美元的净收入,相较于前一年,这一收入显著增长。自1982年成立以来,电子艺界一直是探索家用电脑游戏概念的先驱之一,在随后的几十年中,公司负责推出了如FIFA、Madden NFL和模拟人生等传奇游戏系列。在2024年,该公司的总收入达到了75.6亿美元,其中北美市场贡献了超过30亿美元。鉴于电子艺界以广泛的家用游戏机游戏而闻名,公司大部分收入来自家用游戏机游戏领域——2024年,该领域产生了约46亿美元的营收,而其他所有领域合并产生的收入约为30亿美元。然而,在移动游戏时代,人们希望随时随地玩游戏,电子艺界的移动游戏收入自2014年以来几乎翻倍。面对其作为游戏巨头的声誉,电子艺界在众多玩家涌入游戏世界的当下,无法坐享其成。2024年,公司在市场营销和销售支出上投入超过10亿美元,较上一年略有增长。未来的发布计划包括将FIFA系列更名为EA Sports FC、2024年发布一级方程式赛车游戏以及第一人称射击游戏《永恒之城》。
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