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SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting

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DataONE2024-11-10 更新2025-04-26 收录
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3D Gaussian Splatting (3DGS) is a promising technique for 3D reconstruction, offering efficient training and rendering speeds, making it suitable for realtime applications. However, current methods require highly controlled environments—no moving people or wind-blown elements, and consistent lighting—to meet the inter-view consistency assumption of 3DGS. This makes reconstruction of real-world captures problematic. We present SpotLessSplats, an approach that leverages pre-trained and general-purpose features coupled with robust optimization to effectively ignore transient distractors. Our method achieves state-of-the-art reconstruction quality both visually and quantitatively, on casual captures
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2024-11-27
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