THE ROLE OF GAMIFICATION IN FOREIGN LANGUAGE TEACHING
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This scientific thesis discusses the origin, positive, and negative aspects of gamification, which has become a part of the education system and is widely used in teaching foreign languages in the context of globalization. The positive aspects of gamification include helping learners acquire foreign languages in a short period, increasing their interest in language learning, and developing language skills through practical application in real contexts. On the other hand, the negative aspects involve how various games can increase students’ dependence on modern technologies and distract them from their main learning objectives.
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Zenodo创建时间:
2026-02-24



