Review of Policy and Practice: VR, AI, Gamification, and Other Technologies for Green Curricula and Environmental Learning
收藏DataCite Commons2025-12-13 更新2026-02-09 收录
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https://figshare.com/articles/dataset/Review_of_Policy_and_Practice_VR_AI_Gamification_and_Other_Technologies_for_Green_Curricula_and_Environmental_Learning/30877022/1
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<b>Description:</b>This dataset accompanies a summary literature review titled "Review of Policy and Practice: VR, AI, Gamification, and Other Technologies for Green Curricula and Environmental Learning." The review synthesizes existing literature to examine the integration and impact of sustainable technologies, specifically Virtual Reality (VR), Artificial Intelligence (AI), and Gamification, within green curricula for enhancing environmental learning and awareness.The uploaded Excel file (<code>[</code>Review of Policy and Practice: VR, AI, Gamification, and Other Technologies for Green Curricula and Environmental Learning<code>.xlsx]</code>) contains the raw extracted data and summarized characteristics from the analyzed articles. This includes details such as study identification, technologies employed, methodological approaches, key findings, and identified research gaps, providing the foundational evidence for the quantitative summaries and reflexive thematic analysis presented in the associated publication.<b>Key findings supported by this dataset indicate:</b>Sustainable technologies significantly enhance students’ environmental awareness and skills.Effectiveness depends on careful alignment with learning objectives, instructor readiness, contextual factors, and robust evaluation.Critical research gaps exist, including the need for work on underexplored technologies, broader demographic coverage, and longitudinal behavioral studies.This dataset aims to enhance the transparency and reproducibility of the review's findings and can serve as a valuable resource for researchers interested in educational technology, environmental education, and green curricula.<b>Associated Research Article:</b><br>This dataset is directly associated with the research article: "Review of Policy and Practice: VR, AI, Gamification, and Other Technologies for Green Curricula and Environmental Learning" (forthcoming in [Education Sciences], DOI will be added upon publication).
提供机构:
figshare
创建时间:
2025-12-13



