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Excessive Gaming: Impulsivity, and Sensation Seeking from Middle Adolescence to Emerging Adulthood: A Cross-sectional Study Based on Retrospective Recall

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ICPSR2021-01-01 更新2026-04-16 收录
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https://www.openicpsr.org/openicpsr/project/147041/version/V1/view
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资源简介:
Despite growing interest in excessive gaming, a paucity of studies with prolonged periods has been conducted on temperament traits of individuals who sustain long-term excessive gaming. The purpose of this study was to explore whether impulsivity and sensation seeking affect the increase in time spent gaming over two developmental periods from middle school to high school and from high school to emerging adulthood. A total of 241 adults with gaming experiences completed an online questionnaire that assessed the two traits, as well as time spent gaming in middle school, high school, and college or higher.
提供机构:
Chungnam National University
创建时间:
2021-01-01
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