Dataset Accessible Serious Games
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资源简介:
Currently, due to the COVID-19 pandemic, serious games are an excellent learning resource with benefits for students to learn in a fun way. We present a set of data related to the literature review on accessibility in serious games. We apply PRISMA, the results revealed that not all serious games use the standards defined by WCAG 2.1 and 2.2 specific to a video game.
当前受新型冠状病毒肺炎(COVID-19)疫情影响,严肃游戏(serious games)是优质的学习资源,可助力学生以趣味化方式开展学习。本研究提供了一组与严肃游戏可访问性相关的文献综述数据集。本研究采用系统综述与元分析首选报告条目(PRISMA)框架开展分析,结果显示,并非所有严肃游戏均遵循了针对电子游戏制定的Web内容无障碍指南(Web Content Accessibility Guidelines)2.1与2.2标准。
创建时间:
2024-01-31



