Vandalized 3D scan
收藏资源简介:
[Original HD object](https://skfb.ly/KsHn) (292k verts) from MGD Films.  This is my first test to develop an efficient workflow to "vandalize" existing scans, by baking new textures onto the already baked model (~500 verts). The final idea being to seamlessly vandalize famous buildings with famous paintings. This particuliar object was remeshed with mmgs followed by heavy decimate modifiers in blender. I did not care at all about topology. Baking from diffuse and normals only, using a plane with the Banksy texture as an emission shader. Source: Objaverse 1.0 / Sketchfab
[高清原始模型](https://skfb.ly/KsHn)(包含29.2万个顶点(verts)),源自MGD Films。  这是笔者首次尝试搭建高效工作流,通过在已完成纹理烘焙的扫描模型(约500个顶点(verts))上烘焙全新纹理,以此实现“涂鸦改造”效果。最终目标是将知名画作无缝应用于知名建筑的模型之上。 该特定模型通过mmgs工具完成重新网格化,随后在Blender中使用高强度简化修改器处理,笔者完全未对其拓扑结构进行优化。 仅针对漫反射(diffuse)与法向量(normals)进行纹理烘焙,使用搭载班克西(Banksy)纹理的平面作为发射着色器(emission shader)。 数据来源:Objaverse 1.0 / Sketchfab



