Minecraft Education Components Lists
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This Excel file systematically compiles and organizes the game components identified in Minecraft Education, structured according to the conceptual framework proposed by Järvinen (2008) on his work Games without Frontiers. This record facilitates the detailed analysis and categorization of the interactive objects within the Minecraft Education virtual environment, distributed in three major categories: items, blocks and entities.
本Excel文件系统汇编并梳理了《我的世界:教育版》(Minecraft Education)中已识别的全部游戏组件,并严格依据耶尔维宁(Järvinen)2008年在其著作《无边界游戏》(Games without Frontiers)中提出的概念框架完成结构化组织。本数据集可支持对《我的世界:教育版》虚拟环境内的交互对象开展精细化分析与分类,此类交互对象划分为三大类别:物品(items)、方块(blocks)与实体(entities)。
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Zenodo创建时间:
2025-06-10



