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Augmented Diseased Reality (AR)

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Research Data Australia2026-05-29 收录
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https://researchdata.edu.au/augmented-diseased-reality-ar/3990536
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Research Background: This project and research emerged out by PhD on the topic of the abject/visceral body and its relationship to technology and the contemporary media landscape (the project was not part of my PhD) Research Contribution: My work was selected by curators Malcolm Levy and Kate Armstrong and was exhibited at The International Symposium of Electronic Art in Vancouver. ISEA appears on the list of recognized international venues and the inclusion of my work in this highly prestigious international event on art and technology is noteworthy. Fleshify the World is an AR work which explores how the contemporary media environment can be considered as an extension of our biologies. My research takes this idea into perverse and unique territory and considers if our bodies are being extended by technology, human disease should also be present in these technologies. The work consists of a customized iPad which allows the audience/user to navigate the work around a gallery, whereby AR various markers trigger 3D animations of human disease and animated growths on the iPad. The work further contributes to the research of AR technology by re-configuring the seductive design of the Apple Mac iPad into something that is far body bodily and visceral. Research Significance: My research was seen and engaged with by a large international audience of researchers, artists, curators, critics, scientists and academics and received a great deal of attention. Having my work showcased in a major international event such as ISEA was a highly significant outcome for my research and art practice. The research also resulted in a printed catalogue and also electronic version (ISBN 978-0-9878354-2-0) with essays by the curators (information on my work appears on page 70)

研究背景:本项目与研究源自本人以“卑贱/内脏性身体(abject/visceral body)”及其与技术、当代媒介景观的关系为主题的博士研究(本项目并非该博士研究的组成部分)。 研究贡献:我的作品被策展人马尔科姆·利维(Malcolm Levy)与凯特·阿姆斯特朗(Kate Armstrong)选中,并在温哥华举办的国际电子艺术研讨会(International Symposium of Electronic Art,以下简称ISEA)上展出。ISEA是公认的国际顶级艺术与技术活动场馆名录中的一员,我的作品能入选这一极具声望的国际艺术与技术盛会,具有重要意义。 《肉身化世界》(Fleshify the World)是一件增强现实(AR)作品,旨在探讨当代媒介环境能否被视作我们生物机体的延伸。我的研究将这一理念拓展至反常且独特的领域,并提出了如下思考:倘若技术正在延伸我们的身体,那么人类疾病是否也应在这些技术载体中有所体现?该作品依托一台定制化iPad,观众或使用者可在展馆内浏览体验作品,各类AR识别标记将触发iPad屏幕上呈现的人类疾病与异常增生的三维动画。此外,该作品还为增强现实(AR)技术研究做出了新的贡献——它将苹果iPad极具吸引力的设计进行重构,使其更具身体性与内脏感性。 研究意义:我的研究获得了国际范围内大量研究者、艺术家、策展人、评论家、科学家与学者的关注与互动,收获了广泛的关注度。能够在ISEA这类顶级国际盛会上展出作品,对我的研究与艺术实践而言都是极具分量的成果。该研究还催生了印刷版与电子版展览画册(ISBN 978-0-9878354-2-0),画册中收录了策展人撰写的文章,我的作品相关介绍位于第70页。
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