five

Cortisol and progesterone data collected in participants exposed to speech and rejection tasks

收藏
f1000.figshare.com2023-05-30 更新2025-03-24 收录
下载链接:
https://f1000.figshare.com/articles/dataset/Cortisol_and_progesterone_data_collected_in_participants_exposed_to_speech_and_rejection_tasks/1150167/1
下载链接
链接失效反馈
官方服务:
资源简介:
Explanation of variables: ID represents participants’ numerical code. Task is whether participants engaged in Cyberball (1) or the TSST (2). Condition represents the Stress (1) or Control (2) version of either Task. Group is coded based on which of the four condition combinations individuals were randomized to: Cyberball Stress (1), Cyberball Control (2), TSST Stress (3), TSST Control (4). HBC is used to represent whether or not participants were taking hormonal birth control (1) or not (0). Sex is coded for Men (1) and Women (0).All six individual cortisol and progesterone measurements are included (Cort1 - Cort6; Prog1 – Prog6). AUCi for each hormone (CortisolAUCi; ProgesteroneAUCi) was calculated based on the six measurements and the time at which the samples were provided (see Pruessner et al., 2003).All participants who engaged in either Cyberball Condition responded to 16 questions about their experience playing Cyberball, immediately after the game. Responses were recorded on a Likert scale (ranging from 1= “Not at all” to 9 = “Very much so”). Questions included: To what degree were you accepted or rejected? (PostCBQ1), To what extent did the other participants include you during the game? (PostCBQ2), To what extent did the other participants exclude you during the game? (PostCBQ3), I felt as though I had made a “connection” or bonded with one or more of the participants during the Cyberball game. (PostCBQ4), I felt like an outsider during the Cyberball game. (PostCBQ5), I felt that I was able to throw the ball as often as I wanted during the game (PostCBQ6), I felt somewhat frustrated during the Cyberball game (PostCBQ7), I felt in control during the Cyberball game. (PostCBQ8), During the Cyberball game, I felt good about myself (PostCBQ9), I felt that the other participants failed to perceive me as a worthy and likeable person (PostCBQ10), I felt somewhat inadequate during the Cyberball game. (PostCBQ11), I felt that my performance [e.g., catching the ball, deciding whom to throw the ball to] had some effect on the direction of the game (PostCBQ12), I felt non-existent during the Cyberball game (PostCBQ13), I felt as though my existence was meaningless during the Cyberball game (PostCBQ14), I felt angry during the game (PostCBQ15), and I enjoyed playing the game (PostCBQ16.)

变量解释:ID代表参与者的数值代码。任务表示参与者是否参与了Cyberball(1)或TSST(2)。条件代表任务的应激(1)或控制(2)版本。组别是根据个体随机分配的四种条件组合进行编码的:Cyberball应激(1)、Cyberball控制(2)、TSST应激(3)、TSST控制(4)。HBC用于表示参与者是否服用激素避孕药(1)或未服用(0)。性别编码为男性(1)和女性(0)。包含所有六个个体皮质醇和孕酮的测量值(Cort1 - Cort6;Prog1 – Prog6)。根据六次测量值及样本提供的时刻,计算了每种激素的AUCi值(皮质醇AUCi;孕酮AUCi)(参见Pruessner等人,2003年)。所有参与Cyberball条件的参与者,在游戏结束后立即回答了关于他们在Cyberball游戏体验的16个问题。回答记录在李克特量表上(范围为1=“完全不符合”至9=“非常符合”)。问题包括:你在多大程度上被接受或拒绝?(后Cyberball问题1),在游戏中,其他参与者包括你的程度如何?(后Cyberball问题2),在游戏中,其他参与者排除你的程度如何?(后Cyberball问题3),在Cyberball游戏中,我感觉自己与一个或多个参与者建立了“联系”或建立了纽带。(后Cyberball问题4),在Cyberball游戏中,我感觉自己是局外人。(后Cyberball问题5),在Cyberball游戏中,我感觉自己能够按照自己的意愿投掷球。(后Cyberball问题6),在Cyberball游戏中,我感觉有些沮丧。(后Cyberball问题7),在Cyberball游戏中,我感觉自己处于控制之中。(后Cyberball问题8),在Cyberball游戏中,我感觉对自己感到满意。(后Cyberball问题9),我感觉其他参与者未能把我视为一个值得和可爱的人。(后Cyberball问题10),在Cyberball游戏中,我感觉自己有些不足。(后Cyberball问题11),我感觉我的表现[例如,接球、决定把球传给谁]对游戏的方向有一定的影响。(后Cyberball问题12),在Cyberball游戏中,我感觉自己不存在。(后Cyberball问题13),在Cyberball游戏中,我感觉自己的存在毫无意义。(后Cyberball问题14),在游戏中,我感觉愤怒。(后Cyberball问题15),以及我感觉自己在玩游戏。(后Cyberball问题16)。
提供机构:
f1000.figshare.com
二维码
社区交流群
二维码
科研交流群
商业服务