Cortisol and progesterone data collected in participants exposed to speech and rejection tasks
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Explanation of variables: ID represents participants’ numerical code. Task is whether participants engaged in Cyberball (1) or the TSST (2). Condition represents the Stress (1) or Control (2) version of either Task. Group is coded based on which of the four condition combinations individuals were randomized to: Cyberball Stress (1), Cyberball Control (2), TSST Stress (3), TSST Control (4). HBC is used to represent whether or not participants were taking hormonal birth control (1) or not (0). Sex is coded for Men (1) and Women (0). All six individual cortisol and progesterone measurements are included (Cort1 - Cort6; Prog1 – Prog6). AUCi for each hormone (CortisolAUCi; ProgesteroneAUCi) was calculated based on the six measurements and the time at which the samples were provided (see Pruessner et al., 2003). All participants who engaged in either Cyberball Condition responded to 16 questions about their experience playing Cyberball, immediately after the game. Responses were recorded on a Likert scale (ranging from 1= “Not at all” to 9 = “Very much so”). Questions included: To what degree were you accepted or rejected? (PostCBQ1), To what extent did the other participants include you during the game? (PostCBQ2), To what extent did the other participants exclude you during the game? (PostCBQ3), I felt as though I had made a “connection” or bonded with one or more of the participants during the Cyberball game. (PostCBQ4), I felt like an outsider during the Cyberball game. (PostCBQ5), I felt that I was able to throw the ball as often as I wanted during the game (PostCBQ6), I felt somewhat frustrated during the Cyberball game (PostCBQ7), I felt in control during the Cyberball game. (PostCBQ8), During the Cyberball game, I felt good about myself (PostCBQ9), I felt that the other participants failed to perceive me as a worthy and likeable person (PostCBQ10), I felt somewhat inadequate during the Cyberball game. (PostCBQ11), I felt that my performance [e.g., catching the ball, deciding whom to throw the ball to] had some effect on the direction of the game (PostCBQ12), I felt non-existent during the Cyberball game (PostCBQ13), I felt as though my existence was meaningless during the Cyberball game (PostCBQ14), I felt angry during the game (PostCBQ15), and I enjoyed playing the game (PostCBQ16.)
变量说明:ID表示被试的数值化编码。Task字段用于标识被试参与的任务类型:参与赛博球任务(Cyberball)记为1,参与特里尔社会应激测试(TSST)记为2。Condition字段表示对应任务的实验条件:应激组记为1,对照组记为2。Group字段基于被试被随机分配的四种条件组合进行编码:赛博球-应激组(1)、赛博球-对照组(2)、TSST-应激组(3)、TSST-对照组(4)。
HBC用于标识被试是否服用激素避孕药:服用记为1,未服用记为0。Sex字段用于编码被试性别:男性记为1,女性记为0。
本数据集包含六项单独的皮质醇与孕酮测量值(Cort1至Cort6;Prog1至Prog6)。基于上述六项测量值及样本采集时间,可计算得到每种激素的增量型曲线下面积(AUCi):皮质醇增量型曲线下面积(CortisolAUCi)与孕酮增量型曲线下面积(ProgesteroneAUCi),具体计算方法参见Pruessner等人2003年的研究。
所有参与赛博球任务相关实验条件的被试,均在任务结束后即刻完成了16道关于其赛博球任务体验的问卷题目。作答采用李克特量表(Likert scale),计分范围为1分("完全没有")至9分("非常如此")。具体题目如下:
1. 你在多大程度上感受到被接纳或被排斥?(PostCBQ1)
2. 其他参与者在游戏过程中在多大程度上接纳了你?(PostCBQ2)
3. 其他参与者在游戏过程中在多大程度上排斥了你?(PostCBQ3)
4. 我感觉在赛博球游戏中与一名或多名其他参与者建立了"联结"或产生了情感纽带。(PostCBQ4)
5. 我感觉自己在赛博球游戏中像个局外人。(PostCBQ5)
6. 我觉得我可以按照自己的意愿随时投掷球。(PostCBQ6)
7. 我在赛博球游戏中感到有些沮丧。(PostCBQ7)
8. 我在赛博球游戏中感到自己处于掌控之中。(PostCBQ8)
9. 赛博球游戏过程中,我对自己感觉良好。(PostCBQ9)
10. 我觉得其他参与者没有将我视为一个值得被喜欢、有价值的人。(PostCBQ10)
11. 我在赛博球游戏中感到有些力不从心。(PostCBQ11)
12. 我认为我的表现(例如接球、选择投掷对象)对游戏的走向产生了一定影响。(PostCBQ12)
13. 我感觉自己在赛博球游戏中如同不存在一般。(PostCBQ13)
14. 我感觉自己的存在在赛博球游戏中毫无意义。(PostCBQ14)
15. 我在游戏过程中感到愤怒。(PostCBQ15)
16. 我享受这场游戏。(PostCBQ16)
创建时间:
2023-06-28



