[GAS 2022] Software Project Management Anti-Patterns for Video Game Development
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This dataset contains an analysis of 440 project management problems described in game postmortems from gamedeveloper.com (formerly Gamasutra). We grouped these problems into candidate anti-patterns, an then we link these candidates with anti-patterns documented in the Software Engineering literature. Specifically, we aim to answer the following research question how video game anti-pattern fits into the software anti-patterns literature?
本数据集针对来自gamedeveloper.com(前身为Gamasutra)的游戏开发事后复盘报告中所记载的440个项目管理问题开展分析。研究团队将上述问题归纳为候选反模式(anti-pattern),并将这些候选反模式与软件工程文献中记录的反模式进行关联。具体而言,本研究旨在回答如下核心研究问题:游戏领域的反模式如何适配软件工程领域的反模式相关研究成果?
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Zenodo创建时间:
2022-01-07



