INDEPENDENT LEARNING PROJECTS FOR DEVELOPING THE DESIGN ACTIVITIES OF FUTURE TEACHERS IN A DIGITAL LEARNING ENVIRONMENT
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This article examines the role and significance of independent learning projects in developing the design activities of future technology teachers within a digital learning environment. The study analyzes the didactic potential of graphic design, 3D modeling technologies (Autodesk Maya, Blender, Cinema 4D), and cloud-based CAD systems in the professional training of future specialists. The author has developed a six-stage framework for developing design activity, ranging from the motivational-target stage to the commercialization of the final product. Furthermore, the methodology for fostering students' systems thinking, communicative competence, and self-management skills is substantiated.
本文探讨了数字化学习环境中,自主学习项目在培养未来技术教师设计活动能力方面的作用与意义。本研究分析了平面设计、三维建模技术(Autodesk Maya、Blender、Cinema 4D)以及云计算机辅助设计(CAD)系统在未来专业人才职业培养中的教学潜能。作者构建了一套覆盖从动机-目标阶段直至最终产品商业化的设计活动培养六阶段框架。此外,本研究还对培养学生系统思维、交际能力与自我管理技能的教学方法进行了实证验证。



