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VCGLR - Population Density and Gaming Expenditure (LGA) 2013 - 2014

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Research Data Australia2024-12-14 收录
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https://researchdata.edu.au/vcglr-population-density-2013-2014/2738055
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This data set includes population and electronic gaming machine (EGM) expenditure breakdowns by local government area (LGA) and gaming venue, demographic statistics, labour statistics and Socio-Economic Indexes for Areas (SEIFA) LGA score and ranking per LGA for the 2013/14 financial year. The data has been joined with LGA 2011 boundaries. \n\nFor more information visit the [Victorian Commission for Gambling and Liquor Regulation's (VCGLR) website](https://www.vcglr.vic.gov.au).\n\nPlease note:\n\n * AURIN has spatially enabled the [original data](https://www.vcglr.vic.gov.au/resources/data-and-research/gambling-data/population-density-and-gaming-expenditure).\n\n * EGM Numbers: a venue may be operating less machines than its licensed or attached numbers\n\n * Gaming Machine Density calculations are based on operating gaming machines with attached entitlements divided by adult population divided by 1,000 (gaming machines per 1,000 adults).\n\n * Expenditure / EGM: Refers to the average Expenditure per Gaming Machine.\n\n * Disclaimer: Care must be taken in using any figures for an LGA involving net expenditure and population. The expenditure per person in an LGA may include an amount of expenditure coming from persons not living within the LGA.\n

本数据集涵盖2013/2014财年按地方政府区域(local government area, LGA)及游戏场所划分的人口与电子游戏机(electronic gaming machine, EGM)支出分项统计、人口统计数据、劳动力统计数据,以及各地方政府区域的区域社会经济指数(Socio-Economic Indexes for Areas, SEIFA)评分与排名。本数据集已与2011年版地方政府区域边界数据完成关联整合。 如需获取更多详情,请访问维多利亚赌博与酒类监管委员会(Victorian Commission for Gambling and Liquor Regulation, VCGLR)官方网站:https://www.vcglr.vic.gov.au。 请注意: * 澳大利亚城市研究信息网络(AURIN)已对[原始数据](https://www.vcglr.vic.gov.au/resources/data-and-research/gambling-data/population-density-and-gaming-expenditure)完成空间化处理。 * 电子游戏机台数:场所实际运营的游戏机数量可能低于其许可额度或附属配额。 * 游戏机密度计算方法为:持有附属权益的运营游戏机台数除以成年人口总数,再除以1000(即每千名成年人拥有的游戏机台数)。 * 单台游戏机支出(Expenditure / EGM):指单台游戏机的平均支出额。 * 免责声明:使用涉及地方政府区域净支出与人口的相关数据时需谨慎。某一地方政府区域内的人均支出可能包含非该区域常住居民产生的消费金额。
提供机构:
Australian Urban Research Infrastructure Network (AURIN)
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