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Sequência de telas da gamificação do LeXEM.
LeXEM游戏化功能的屏幕序列
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创建时间:
2025-06-02
相关数据集
Appendix C. Analytical matrix of included studies
This appendix offers a structured narrative summary of each study included in a SLR. For every article, it compiles key information on the VLE used, specific gamification and personalisation features
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THE IMPACT OF GAMIFICATION ON STUDENT MOTIVATION IN ONLINE LANGUAGE LEARNING
This article explores how gamification influences student motivation in online language learning environments. As digital education becomes increasingly prevalent, educators seek effective strategies
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The effect of online game-based learning on students’ mathematics learning outcomes: SLR
This systematic review (SR) investigates the impact of online game-based learning on secondary students' mathematical understanding. SR was selected as the most appropriate research method to answer
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RPP Kesebangunan dan Kekongruenan - Diny Anggriani A
Kesebangunan dan kekongruenan biasanya digunakan untuk membandingkan dua buah bangun datar (atau lebih) dengan bentuk yang sama. dua buah bangun datar dapat dikatakan sebangun apabila panjang setiap s
Figshare2016-11-02 更新30
How and why gamified course design leads to student success in introductory geology: the power of control and choice
Gamified course design is the full integration of game elements in a course, and it has been shown to improve student motivation and success. The aim of this study was to learn which game elements stu
DataCite Commons2026-04-21 更新30



