遇见数据集

Games as frames

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NIAID Data Ecosystem2026-03-11 收录
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We show that economic games per se can provide contextual cues and thereby impact behavior. In two laboratory experiments, we examine whether deliberating on trust games versus stag-hunt games without feedback changes cooperation behavior in a subsequent game. First, we find that subjects who play trust games without feedback hold more pessimistic beliefs about other players’ cooperation in a subsequent game than subjects who played stag-hunt games without feedback. We also observe that deliberation on trust games versus stag-hunt games accordingly affects behavior in a subsequent, unrelated game. While stag-hunt games align interests between players, trust games pose a conflict of interest between players. Such (mis-)alignments induced by the game potentially explain our findings, because they may offer cues that affect beliefs and behavior in subsequent games.

本研究表明,经济博弈(economic games)本身即可提供情境线索,进而对个体行为产生影响。本研究依托两项实验室实验,探究在无反馈条件下,参与信任博弈(trust games)与猎鹿博弈(stag-hunt games)的经历,是否会改变后续博弈中的合作行为。结果显示:其一,相较于参与过无反馈猎鹿博弈的被试,参与过无反馈信任博弈的被试,对后续博弈中其他参与者的合作水平持有更为悲观的预判。其二,参与信任博弈与猎鹿博弈的体验,也会相应地影响后续无关博弈中的个体行为。猎鹿博弈能够协调参与者间的利益,而信任博弈则会引发参与者之间的利益冲突。博弈所诱发的这类(非)利益协调效应,或可解释本研究的发现——这类效应可能提供了影响后续博弈中信念与行为的情境线索。

创建时间:
2020-02-19
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