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Exploring the Intersection of Gaming and Entrepreneurship: A Decade of Trends and Growth Patterns Insights

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NIAID Data Ecosystem2026-05-02 收录
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https://data.mendeley.com/datasets/28494b3z76
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资源简介:
One area of study that has become increasingly important in recent years is gaming entrepreneurship. The present research attempts to investigate the historical trends and growth patterns in this area over an entire decade. Author employed a bibliometric method based on an analysis of 580 papers in the Scopus database from 2014 to 2023 which contained keywords about gaming and entrepreneurship. Our results show an average increase rate of 27.2 percentage point in the number of annual publications, this reflects a rising recognition of gaming and its importance within entrepreneurial context. The international collaborative nature of this research is highlighted with 88 countries contributing and an international collaboration rate of 24.3%. This paper has covered thematic analyses in various research areas - game development, strategies for monetization and the role of gaming on human entrepreneurial skills. The high average citation rate of 14.11 per document is an indicator that the field has academic and industry relevance. Further research is also needed on emergent themes and where video gaming intersects with areas such as education, healthcare, or sustainable development requiring strong cross-cultural collaborations to understand regional differences. Implications is apparent that the intersection of gaming and entrepreneurship in a broader sense represents an important area for continued research with significant real-world applications from informing investments to policy-making as well as potentially inspiring future generations of gaming entrepreneurs.

近年来,游戏创业(gaming entrepreneurship)逐渐成为备受关注的研究领域。本研究旨在探究该领域近十年的历史发展趋势与增长模式。研究者采用文献计量法(bibliometric method),对2014至2023年斯考普斯(Scopus)数据库中580篇包含游戏与创业相关关键词的论文开展了分析。研究结果显示,年度论文发表量的平均增长率达27.2个百分点,这反映出学界与创业领域对游戏及其重要性的认可度不断提升。本研究彰显出显著的国际合作特征:共有88个国家参与相关研究,国际合作率达24.3%。本研究对多个细分研究领域开展了主题分析,涵盖游戏开发、变现策略,以及游戏对人类创业技能的影响作用。每篇论文的平均引用率达14.11次,这表明该领域兼具学术价值与产业应用价值。针对新兴研究主题,以及电子游戏与教育、医疗、可持续发展等领域的交叉方向,仍需开展进一步研究;此类研究需开展深入的跨文化合作,以充分理解区域差异。研究启示显而易见:广义层面上,游戏与创业的交叉领域是极具研究价值的持续方向,其具备多重现实应用价值——既可指导投资决策与政策制定,也有望激励未来一代游戏创业者。
创建时间:
2024-08-28
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