Well-being and Productivity of Software Professionals during a Pandemic
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The COVID-19 pandemic has forced governments worldwide to impose movement restrictions on their citizens. Although critical to reducing the virus' reproduction rate, these restrictions come with far-reaching social and economic consequences. In this paper, we investigate the impact of these restrictions on an individual level among software engineers currently working from home. Although software professionals are accustomed to working with digital tools in their day-to-day work, the abrupt and enforced work-from-home context has resulted in an unprecedented scenario for the software engineering community. In a two-wave longitudinal study (N = 192), we covered over 50 psychological, social, situational, and physiological factors that have previously been associated with well-being or productivity. Examples include anxiety, distractions, psychological and physical needs, office set-up, stress, and work motivation. This design allowed us to identify those variables that explain unique variance in well-being and productivity. Results include (1) the quality of social contacts predicted positively, and stress predicted an individual's well-being negatively when controlling for other variables consistently across both waves; (2) boredom and distractions predicted productivity negatively; (3) productivity was less strongly associated with all predictor variables at time two compared to time one, suggesting that software engineers adapted to the lockdown situation over time; and (4) the longitudinal study did not provide evidence that any predictor variable causal explained variance in well-being and productivity. Our study can assess the effectiveness of current work-from-home and general well-being and productivity support guidelines and provide tailored insights for software professionals.
新型冠状病毒肺炎(COVID-19)疫情迫使全球各国政府对本国公民实施出行限制措施。尽管此类措施对降低病毒传播速率至关重要,但也带来了影响深远的社会与经济后果。本研究聚焦于当前居家办公的软件工程师群体,探讨此类出行限制措施对其个体层面的影响。尽管软件行业从业者日常工作中已习惯使用数字化工具,但突如其来的强制居家办公场景,仍为软件工程领域带来了前所未有的工作情境。本研究采用两波次纵向研究设计(有效样本量N=192),涵盖了此前被证实与个体幸福感或工作绩效相关的50余项心理、社会、情境及生理层面的影响因素,具体包括焦虑情绪、外界干扰、心理与生理需求、办公环境布置、压力水平以及工作动机等。该研究设计使得我们能够识别出可独立解释幸福感与工作绩效变异量的关键变量。研究结果如下:(1)在两波次研究中统一控制其他变量后,社交联系质量对个体幸福感呈正向预测作用,而压力水平则呈负向预测作用;(2)倦怠情绪与外界干扰对工作绩效呈负向预测作用;(3)相较于第一波次调研,第二波次调研中工作绩效与所有预测变量的关联强度均有所减弱,这表明软件工程师随时间推移逐渐适应了居家封控的工作情境;(4)本纵向研究未发现任何预测变量可对幸福感与工作绩效的变异量产生因果性解释的证据。本研究可用于评估当前居家办公及通用幸福感、工作绩效支持指南的有效性,并为软件行业从业者提供针对性的实践启示。



