Gender in role playing computer games (RPGs)
收藏资源简介:
Modified data from: Rennick, S., Clinton, M., Ioannidou, E., Oh, L., Clooney, C., T, E., Healy, E., & Roberts, S. G. (2023). The Video Game Dialogue Corpus [Data set]. GitHub, Incorporated. https://github.com/seannyD/VideoGameDialogueCorpusPublic Stephanie Rennick, Melanie Clinton, Elena Ioannidou, Liana Oh, Charlotte Clooney, E. T., Edward Healy, Seán G. Roberts (2023) Gender bias in video game dialogue. Royal Society Open Science 10(5). https://royalsocietypublishing.org/doi/10.1098/rsos.221095 Modified data was filtered and analysed using Excel and Python. Python coding can be found: kyoraven/genderGames at code (github.com)
本数据集修改自以下两项成果: 1. Rennick, S., Clinton, M., Ioannidou, E., Oh, L., Clooney, C., T, E., Healy, E., & Roberts, S. G. (2023). 电子游戏对话语料库(Video Game Dialogue Corpus)[数据集]. GitHub公司. https://github.com/seannyD/VideoGameDialogueCorpusPublic 2. Stephanie Rennick, Melanie Clinton, Elena Ioannidou, Liana Oh, Charlotte Clooney, E. T., Edward Healy, Seán G. Roberts (2023). 电子游戏对话中的性别偏见. 皇家学会开放科学(Royal Society Open Science)10(5). https://royalsocietypublishing.org/doi/10.1098/rsos.221095 本修改后的数据集已通过Excel与Python完成筛选与分析。相关Python代码可于GitHub仓库kyoraven/genderGames处获取:https://github.com/kyoraven/genderGames



