Impact of Focus of Attention on Aiming Performance in the First-Person Shooter Videogame Aim Lab: Dataset.xlsx
收藏Mendeley Data2024-01-31 更新2024-06-27 收录
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https://figshare.com/articles/dataset/Impact_of_Focus_of_Attention_on_Aiming_Performance_in_the_First-Person_Shooter_Videogame_Aim_Lab_Dataset_xlsx/23301215
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Full and refined (used for analysis) dataset of aiming performance in a First Person Shooter (FPS) game scenario in Aim Lab in two Focus of Attention (FoA) conditions (internal and external) and participant demographic information. Demographic data includes: A: Participant B: Age C: Gender D: Recent alcohol use E: Recent psychoactive substance use F: Normal or corrected to normal eyesight G: Right Handedness H: FPS game experience (two groups: 200-1000hours, >1000hours) I: FPS game experience unrefined (three groups: 200-1000hours, 1001-3000hours, >3000hours) J: Cursor sensitivity (cm/360°) Performance data includes: External Condition (columns K-O) K: Total kills L: Total shots M: Kills Per Second (KPS) N: Accuracy (%) O: Composite score. Internal Condition (columns P-T) P: Total kills Q: Total shots R: Kills Per Second (KPS) S: Accuracy (%) T: Composite score. Combined AF: FoA effect (External Condition Composite score (column O) - Internal Condition Composite score (T) FoA data (on 5 point Likert scale): External Condition U: External Condition-internal FoA score V: External Condition-external FoA score Z: External Condition (external FoA score) - External Condition (internal FoA score) Internal Condition W: Internal Condition-internal FoA score X: Internal Condition-external FoA score Y: Internal Condition (external FoA score) - Internal Condition (internal FoA score) Additional FoA information Note: a positive value represents an overall external FoA was used, a negative value represents an overall internal FoA was used AC: Overall FoA for the external condition (Ext-ext - Ext-int), AD: Overall FoA for internal condition (Int-ext - Int-int) AE: Overall FoA used across both conditions (measures the overall tendency to adopt either an internal or external FoA, a value of 0 indicates no tendency) ->calculated by adding values from columns AC and AD Additional Data: AA: Inclusion (passing the post-manipulation check) AB: Order of task presented
本数据集为经精细化处理可用于分析的完整瞄准性能数据集,采集自《Aim Lab》平台的第一人称射击(First Person Shooter, FPS)游戏场景,涵盖两种注意力焦点(Focus of Attention, FoA)条件(内部注意力与外部注意力)下的表现数据,以及受试者人口统计学信息。
人口统计学数据包含以下项:
A:受试者编号
B:年龄
C:性别
D:近期饮酒情况
E:近期精神活性物质使用情况
F:裸眼视力或矫正视力正常
G:右利手
H:FPS游戏时长经验(分为两组:200~1000小时、>1000小时)
I:未精细化分类的FPS游戏时长经验(分为三组:200~1000小时、1001~3000小时、>3000小时)
J:光标灵敏度(cm/360°)
性能数据包含以下内容:
外部注意力条件(列K~O)
K:总击杀数
L:总射击数
M:每秒击杀数(Kills Per Second, KPS)
N:准确率(%)
O:综合得分
内部注意力条件(列P~T)
P:总击杀数
Q:总射击数
R:每秒击杀数(Kills Per Second, KPS)
S:准确率(%)
T:综合得分
组合AF:注意力焦点(FoA)效应(外部注意力条件综合得分(列O) - 内部注意力条件综合得分(列T));5点李克特量表(Likert scale)下的注意力焦点数据:
外部注意力条件:
U:外部注意力条件-内部注意力焦点得分
V:外部注意力条件-外部注意力焦点得分
Z:外部注意力条件(外部注意力焦点得分) - 外部注意力条件(内部注意力焦点得分)
内部注意力条件:
W:内部注意力条件-内部注意力焦点得分
X:内部注意力条件-外部注意力焦点得分
Y:内部注意力条件(外部注意力焦点得分) - 内部注意力条件(内部注意力焦点得分)
附加注意力焦点信息说明:数值为正则代表整体采用外部注意力焦点,数值为负则代表整体采用内部注意力焦点。
AC:外部注意力条件下的整体注意力焦点(Ext-ext - Ext-int)
AD:内部注意力条件下的整体注意力焦点(Int-ext - Int-int)
AE:两种条件下的整体注意力焦点倾向(用于衡量受试者倾向于采用内部或外部注意力焦点的整体偏向,数值为0则代表无明显偏向)——该指标通过将列AC与列AD的数值相加计算得到。
附加数据:
AA:纳入标准(通过操作后检验)
AB:任务呈现顺序
创建时间:
2024-01-31



