遇见数据集

Can't Stop

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arXiv2025-09-30 收录
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该数据集涵盖了玩家通过掷骰子和策略性地放置标记来占领列的棋盘游戏。此外,它还包括了一个特定的领域特定语言(DSL),用于合成游戏决策的程序。规模上,这是一个双人对战游戏,评估了多种策略。任务则是合成一个程序,使其能够在对抗遗传算法策略时最大化玩家的效用。

This dataset includes a column-occupying board game where players roll dice and strategically place markers to seize columns. Additionally, it features a dedicated domain-specific language (DSL) for synthesizing programs that generate game decision-making logic. This is a two-player competitive game, and multiple strategies have been evaluated in the dataset. The core task is to synthesize a program that maximizes the player's utility when competing against genetic algorithm-based strategies.

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