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中国游戏审批数据

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CnOpenData2024-05-23 收录
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https://www.cnopendata.com/data/m/government/approval-of-chinese-games.html
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资源简介:
游戏是一种虚拟的娱乐休闲活动,是现代电子技术的产物。人们在虚拟的世界中可以满足各种需求,通过体验不同的角色,从而获得快感,来达到娱乐的目的。近年来,我国庞大的网络人口基数,膨胀的网络用户奠定了游戏行业持续发展的坚实基础。  中国游戏产业已经处在一个稳定成熟的发展阶段,文化部负责动漫和网络游戏相关产业规划、产业基地、项目建设、会展交易和市场监管,国家新闻出版总署负责在出版环节对动漫进行管理,对游戏出版物的网上出版发行进行前置审批。游戏行业存在如下特点:

Games are virtual recreational and leisure activities, as well as a product of modern electronic technology. Within virtual worlds, people can fulfill various needs by experiencing different roles, thereby gaining pleasure to achieve the goal of entertainment. In recent years, China's massive internet user base and the growing number of internet users have laid a solid foundation for the sustained development of the gaming industry. China's game industry has reached a stable and mature development stage. The Ministry of Culture is responsible for industrial planning, industrial bases, project construction, exhibition trade and market supervision related to animation and online games, while the National Press and Publication Administration undertakes the management of animation in the publishing sector and conducts pre-examination and approval for the online publication and distribution of game publications. The gaming industry has the following characteristics:
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CnOpenData
搜集汇总
数据集介绍
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背景与挑战
背景概述
该数据集汇总了中国游戏审批的官方记录,涵盖进口网络游戏、进口电子游戏和国产网络游戏的审批信息,以及游戏审批变更和撤销数据,时间范围从2009年至2021年。数据集提供了游戏名称、申报类别、出版单位、运营单位、文号和时间等关键字段,反映了文化部和国家新闻出版总署对游戏产业的前置审批监管过程,适用于游戏行业政策、市场趋势等相关研究。
以上内容由遇见数据集搜集并总结生成
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