策略类(SLG)网络游戏热度分析数据
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对同一日内策略类(SLG)网络游戏的在线总人数比例和在线总时长进行统计并进行同比分析,可以得到策略类(SLG)网络游戏的热度变化分析。热度在攀升游戏的游戏类型会成为接下来网络游戏行业的重点开发项目,对其投入更多的资金和人力资源;对于热度在降低的游戏类型,则会适当减少资金和人力资源分配。该项数据分析为网络游戏行业的发展方向提供了重要参考。热度变化指数M=(当日在线总人数比例D1/前一日在线总人数比例D2)×(当日在线总时长比例T1/前一日在线总时长比例T2),其中D1为该类型网络游戏当日在线总人数的比例,D2为该类型网络游戏前一日在线总人数的比例,T1为该类型网络游戏当日在线总时长的比例,T2为该类型网络游戏前一日在线总时长的比例。对计算所得的热度变化指数M进行数据分析:当0<M<0.9时,热度变化状态为“DEC”,表明该类型网络游戏的热度在降低;当0.9≤M≤1.1时,热度变化状态为“NC”,表明该类型网络游戏的热度没有明显变化;当M>1.1时,热度变化状态为“RISE”,表明该类型网络游戏的热度在攀升。
By counting the proportion of total daily online players and total daily online playtime of strategy (SLG) online games within the same day and conducting year-on-year analysis, we can obtain the heat change analysis of SLG online games. Games whose heat is rising will become key development projects in the online game industry in the future, with more capital and human resources invested; for game types whose heat is declining, capital and human resource allocation will be appropriately reduced. This data analysis provides an important reference for the development direction of the online game industry. The heat change index M is calculated as: M = (D1/D2) × (T1/T2), where D1 refers to the proportion of total daily online players of this type of online game on the current day, D2 refers to the proportion of total daily online players of this type of online game on the previous day, T1 refers to the proportion of total daily online playtime of this type of online game on the current day, and T2 refers to the proportion of total daily online playtime of this type of online game on the previous day. Data analysis of the calculated heat change index M is conducted as follows: when 0 < M < 0.9, the heat change status is "DEC", indicating that the heat of this type of online game is declining; when 0.9 ≤ M ≤ 1.1, the heat change status is "NC", indicating that the heat of this type of online game has no significant change; when M > 1.1, the heat change status is "RISE", indicating that the heat of this type of online game is rising.




